hlcsg v3.4 VL33 (Feb 2 2014) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (vluzacn@163.com) ----- BEGIN hlcsg ----- Command line: "C:\Program Files\Jackhammer\halflife\hlcsg.exe" D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut Arguments: D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut -low -wadautodetect Entering D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 3 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] reset logfile [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 33554432 ] [ 33554432 ] max lighting memory [ 50331648 ] [ 50331648 ] priority [ Low ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ off ] [ off ] clip hull type [ simple ] [ simple ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] wad configuration file[ None ] [ None ] wad.cfg group name [ None ] [ None ] nullfile [ None ] [ None ] nullify trigger [ on ] [ on ] min surface area [ 0.000 ] [ 0.000 ] brush union threshold [ 0.000 ] [ 0.000 ] map scaling [ None ] [ None ] light name optimize [ on ] [ on ] UTF8 game_text [ on ] [ on ] Using mapfile wad configuration Wadfiles not in use by the map will be excluded Wadinclude list : [zhlt.wad] CreateBrush: (0.57 seconds) CSGBrush: (0.58 seconds) added 13 additional animating textures. Including Wadfile: \Program Files\Jackhammer\halflife\zhlt.wad - Contains 1 used texture, 1.67 percent of map (19 textures in wad) Using Wadfile: \Steam\steamapps\common\Half-Life\rewolf\gmdemo.wad - Contains 29 used textures, 48.33 percent of map (335 textures in wad) Using Wadfile: \Steam\steamapps\common\Half-Life\rewolf\maxgc.wad - Contains 7 used textures, 11.67 percent of map (13 textures in wad) Using Wadfile: \Steam\steamapps\common\Half-Life\rewolf\rewolf.WAD - Contains 21 used textures, 35.00 percent of map (1164 textures in wad) Using Wadfile: \Steam\steamapps\common\Half-Life\rewolf\update.WAD - Contains 1 used texture, 1.67 percent of map (194 textures in wad) Using Wadfile: \Steam\steamapps\common\Half-Life\rewolf\xenliquid.wad - Contains 1 used texture, 1.67 percent of map (5 textures in wad) Wad files required to run the map: "gmdemo.wad;maxgc.wad;rewolf.WAD;update.WAD;xenliquid.wad;" Texture usage is at 0.77 mb (of 32.00 mb MAX) 1.25 seconds elapsed ----- END hlcsg ----- hlbsp v3.4 VL33 (Feb 2 2014) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (vluzacn@163.com) ----- BEGIN hlbsp ----- Command line: "C:\Program Files\Jackhammer\halflife\hlbsp.exe" D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut Arguments: D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut -low -chart Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 3 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ on ] [ off ] estimate [ off ] [ off ] max texture memory [ 33554432 ] [ 33554432 ] priority [ Low ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noinsidefill [ off ] [ off ] noopt [ off ] [ off ] no clipnode merging [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] nobrink [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536) remove hull 2 [ off ] [ off ] SolidBSP [hull 0] 500...1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3213,-2405,-449)-(3213,-2405,-283) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3021,-2498,-448)-(3022,-2498,-227) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2022,-1719,-449)-(2023,-1671,-361) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2247,-1933,-325)-(2248,-1888,-162) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2247,-1932,-448)-(2248,-1912,-318) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2121,-1995,-449)-(2247,-1951,-448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2120,-2369,-320)-(2163,-2305,-318) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "") 1500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (945,-2391,-183)-(946,-2390,-182) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "") 1649 (0.32 seconds) BSP generation successful, writing portal file 'D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut.prt' SolidBSP [hull 1] 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-313,257,65)-(-312,326,66) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "") 1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1214,-1799,-361)-(1247,-1703,-356) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "") 1500...1562 (0.36 seconds) SolidBSP [hull 2] 500...1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2665,-2326,-408)-(2666,-2325,-408) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2666,-2325,-408)-(2875,-2325,-408) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (3198,-2539,-481)-(3232,-2465,-195) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1198,-1847,-363)-(1263,-1687,-352) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "") 1500...1505 (0.33 seconds) SolidBSP [hull 3] 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-313,257,83)-(-312,326,84) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "") 1000...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2232,-2060,-394)-(2248,-2044,-378) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (2339,-2297,-467)-(2393,-2260,-430) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "") Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (1214,-1799,-343)-(1247,-1703,-338) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "") 1500...1620 (0.37 seconds) Reduced 3312 clipnodes to 3184 Reduced 856 texinfos to 467 Reduced 60 texdatas to 60 (3756 bytes to 3756) Reduced 11138 planes to 2392 FixBrinks: Increased 3184 clipnodes to 3214. Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 25/512 1600/32768 ( 4.9%) planes 2392/32768 47840/655360 ( 7.3%) vertexes 3731/65535 44772/786420 ( 5.7%) nodes 1194/32767 28656/786408 ( 3.6%) texinfos 467/32767 18680/1310680 ( 1.4%) faces 2572/65535 51440/1310700 ( 3.9%) * worldfaces 2241/32768 0/0 ( 6.8%) clipnodes 3214/32767 25712/262136 ( 9.8%) leaves 605/32760 16940/917280 ( 1.8%) * worldleaves 440/8192 0/0 ( 5.4%) marksurfaces 3292/65535 6584/131070 ( 5.0%) surfedges 12518/512000 50072/2048000 ( 2.4%) edges 6398/256000 25592/1024000 ( 2.5%) texdata [variable] 3756/33554432 ( 0.0%) lightdata [variable] 0/50331648 ( 0.0%) visdata [variable] 0/8388608 ( 0.0%) entdata [variable] 15076/2097152 ( 0.7%) * AllocBlock 9/64 0/0 (14.1%) 60 textures referenced === Total BSP file data space used: 336720 bytes === Wad files required to run the map: "gmdemo.wad;maxgc.wad;rewolf.WAD;update.WAD;xenliquid.wad;" 2.26 seconds elapsed ----- END hlbsp ----- hlvis v3.4 VL33 (Feb 2 2014) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (vluzacn@163.com) ----- BEGIN hlvis ----- Command line: "C:\Program Files\Jackhammer\halflife\hlvis.exe" D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut Arguments: D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut -low 440 portalleafs 1066 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 3 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 33554432 ] [ 33554432 ] max vis distance [ 0 ] [ 0 ] priority [ Low ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: (0.06 seconds) LeafThread: (0.48 seconds) average leafs visible: 55 g_visdatasize:7428 compressed from 24200 0.58 seconds elapsed ----- END hlvis ----- hlrad v3.4 VL33 (Feb 2 2014) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (vluzacn@163.com) ----- BEGIN hlrad ----- Command line: "C:\Program Files\Jackhammer\halflife\hlrad.exe" D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut Arguments: D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut -low -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 3 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 33554432 ] [ 33554432 ] max lighting memory [ 50331648 ] [ 50331648 ] priority [ Low ] [ Normal ] fast rad [ off ] [ off ] vismatrix algorithm [ Sparse ] [ Sparse ] oversampling (-extra)[ off ] [ off ] bounces [ 8 ] [ 8 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] light limit threshold[ 188.000 ] [ 188.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] smoothing threshold 2[ no change ] [ no change ] direct threshold [ 10.000 ] [ 10.000 ] direct light scale [ 1.000 ] [ 1.000 ] coring threshold [ 0.010 ] [ 0.010 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ] global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ] global light scale [ 2.000 ] [ 2.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] spread angles [ on ] [ on ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] minimum final light [ 0 ] [ 0 ] size of transfer [ 1 (16bit) ] [ 1 (16bit) ] size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ] soft sky [ on ] [ on ] translucent depth [ 2.000 ] [ 2.000 ] block opaque [ on ] [ on ] ignore textures [ off ] [ off ] reflectivity gamma [ 1.760 ] [ 1.760 ] reflectivity scale [ 0.700 ] [ 0.700 ] blur size [ 1.500 ] [ 1.500 ] no emitter range [ off ] [ off ] wall bleeding fix [ on ] [ on ] Load Textures: Using Wadfile: D:\Steam\steamapps\common\Half-Life\rewolf\maps\resbut.wa_ 60 textures referenced Reading texlights from 'C:\Program Files\Jackhammer\halflife\lights.rad' 0 opaque models 0 opaque faces 2572 faces Create Patches : 10490 base patches 168826 square feet [24311028.00 square inches] 28 direct lights and 0 fast direct lights 2 light styles FindFacePositions: (4.96 seconds) BuildFacelights: (2.52 seconds) BuildVisLeafs: (2.43 seconds) visibility matrix : 1.6 megs MakeScales: (4.88 seconds) Transfer Lists : 3657654 : 3.66M transfers Indices : 1875904 : 1.79M bytes Data : 7341783 : 7.00M bytes Bounce 1 GatherLight: (0.13 seconds) Bounce 2 GatherLight: (0.15 seconds) Bounce 3 GatherLight: (0.15 seconds) Bounce 4 GatherLight: (0.16 seconds) Bounce 5 GatherLight: (0.14 seconds) Bounce 6 GatherLight: (0.17 seconds) Bounce 7 GatherLight: (0.14 seconds) Bounce 8 GatherLight: (0.16 seconds) CreateTriangulations: (0.19 seconds) AddPatchLights: (4.20 seconds) FinalLightFace: (0.03 seconds) 21.40 seconds elapsed ----- END hlrad -----